- Bonus Episode – Politics, Unions, GDC, and Doom: The Dark AgesIn this short bonus episode, instead of interviewing a guest for 30 minutes, I talk politics, unions, GDC, and Doom: The Dark Ages… for about six minutes. Why no guest? You’ll just have to… Read more: Bonus Episode – Politics, Unions, GDC, and Doom: The Dark Ages
- S1E13 – Daniel McLaren – Humility in game design, and don’t call it “sportsball!”This week, Aaron chats with Daniel McLaren. Daniel has been making games since 2005 and has worked on everything from MMOs to mobile games. While he has held a variety of roles over the… Read more: S1E13 – Daniel McLaren – Humility in game design, and don’t call it “sportsball!”
- S1E12 – Nat Loh – Skylanders, leadership, and asking questions…?This week, Aaron chats with Nat Loh, a game design and leadership consultant with nearly 20 years of experience, including character gameplay design on every Skylanders game, mobile free-to-play, VR, and more! We spoke… Read more: S1E12 – Nat Loh – Skylanders, leadership, and asking questions…?
- S1E11 – Clip Show ft. Kay Purcell and Sahil BajajThis week, we’ll be listening to some bonus cut content from the first and third episodes of the podcast. These were answers that were both too long to include in their respective episodes, and… Read more: S1E11 – Clip Show ft. Kay Purcell and Sahil Bajaj
- S1E10 – Jonathan Jennings – Veteran VR Developer, “The dumbest good programmer you’ll ever meet!”This week, Aaron chats with Jonathan Jennings, a passionate VR developer with a decade of experience in the space. Jonathan is currently at Owlchemy Labs working on Dimensional Double Shift and is Director of… Read more: S1E10 – Jonathan Jennings – Veteran VR Developer, “The dumbest good programmer you’ll ever meet!”
- S1E9 – Thanksgiving Special – Making Madagascar’s CutscenesThis week, we’re doing something different. Instead of interviewing a guest, I (Aaron Nemoyten) am answering an email from someone who found the reel of my cutscene work on the Madagascar PS2/GameCube/XBox game (2005).… Read more: S1E9 – Thanksgiving Special – Making Madagascar’s Cutscenes
- S1E8 – Jonathan Rucker – Senior Game Engine Programmer, Nerd, Beans EnjoyerThis week, Aaron chats with Jonathan Rucker, or just “Rucker,” as he’s known at work. Rucker is a Senior Game Engine Programmer who has worked on a ridiculous number of games, building tools and… Read more: S1E8 – Jonathan Rucker – Senior Game Engine Programmer, Nerd, Beans Enjoyer
- S1E7 – Manuela Malasaña – Graphics Programmer: Infecting Your Brain With TheaterThis week, Aaron chats with Manuela Malasaña, a graphics programmer, tech artist, indie game developer, and hobbyist opera singer. Yes, I do keep finding guests with unusual hobbies! You’ve seen Manuela’s work in games… Read more: S1E7 – Manuela Malasaña – Graphics Programmer: Infecting Your Brain With Theater
- S1E6 – Kyle Holmquist – Writer, Narrative Designer… Blacksmith?!?This week, Aaron chats with Kyle Holmquist. Kyle is a generalist game designer, writer, developer, and narrative designer with a ridiculous variety of experience writing and designing for indie, mobile, and AAA games. He… Read more: S1E6 – Kyle Holmquist – Writer, Narrative Designer… Blacksmith?!?
- S1E5 – Don Bellenger – Founder of The Beauty Cult, indie dev, the most punk rock developer I knowThis week, Aaron chats with Don Bellenger, founder of the indie game studio The Beauty Cult. We spoke about games as subversive art, Don’s experience working at a high-flying company at the height of… Read more: S1E5 – Don Bellenger – Founder of The Beauty Cult, indie dev, the most punk rock developer I know
- S1E4 – Benjamin Lindsay – Game Designer (formerly: Riot), “Give Everyone a Cookie!”This week, Aaron chats with Benjamin Lindsay, game designer with experience mostly in multiplayer action live service. Benjamin worked for Riot Games on League of Legends and in one of their illustrious R&D studios,… Read more: S1E4 – Benjamin Lindsay – Game Designer (formerly: Riot), “Give Everyone a Cookie!”
- S1E3 – Sahil Bajaj – Narrative Designer, Writer, “Bearly” Chillin’!This week, Aaron chats with Sahil Bajaj, a narrative designer and game writer. Sahil has worked on the Blackwood Charter Escape Room with Sweet Baby Inc and with Veritable Joy on ValiDate: Struggling Singles… Read more: S1E3 – Sahil Bajaj – Narrative Designer, Writer, “Bearly” Chillin’!
- S1E2 –
Christina-Antoinette “castpixel” Neofotistou – Pixel Artist, Cosplayer… Demaker!This week, Aaron interviews legendary pixel artist Christina-Antoinette Neofotistou AKA castpixel. Christina has been in the industry for 20 years as an artist, illustrator, art director, and more. In this episode we talk about… Read more: S1E2 – Christina-Antoinette “castpixel” Neofotistou – Pixel Artist, Cosplayer… Demaker!
- S1E1 – Kay Purcell – Community Manager and Professional Dungeon Master!This week, Aaron interviews Kay Purcell. Kay (she/they) is a community manager, marketing expert, project manager, and Jack-of-all-trades with experience at DeviantArt, Red Bull, Avalanche Studios Group, and games journalism. Kay is also a… Read more: S1E1 – Kay Purcell – Community Manager and Professional Dungeon Master!
